@JsonClass(true) data class ConnectionRequestMessage : AgentMessage
The connection request message is used to communicate the DID document of the invitee to the inviter using the provisional connection information present in the connection_invitation message.
<init> |
The connection request message is used to communicate the DID document of the invitee to the inviter using the provisional connection information present in the connection_invitation message. ConnectionRequestMessage(label: String, connection: Connection) |
connection |
contains the DID and DIDDoc attributes val connection: Connection |
label |
a suggested label for the connection val label: String |
addThread |
Adds the thread decorator with threadId to the current message fun AgentMessage.addThread(threadId: String): Unit |
getThreadId |
Returns the message thread id fun AgentMessage.getThreadId(): String |
toOutboundContext |
Returns an OutboundMessageContext constructed from an AgentMessage and a given ConnectionRecord. This only puts the connection ID in the context. fun AgentMessage.toOutboundContext(connection: ConnectionRecord): Single<OutboundMessageContext>
Returns an OutboundMessageContext constructed from an AgentMessage and a given ConnectionContext. The connection context from the record is checked and the corresponding outbound context is constructed. fun AgentMessage.toOutboundContext(connectionContext: ConnectionContext): Single<OutboundMessageContext> |
toOutboundMessage |
Returns an OutboundMessage constructed from an AgentMessage and a given ConnectionRecord. The outbound message might not be constructable, based on the state of the record. In that case, an error is returned. fun AgentMessage.toOutboundMessage(record: ConnectionRecord): Single<OutboundMessage>
Returns an OutboundMessage constructed from an AgentMessage and a given ServiceDecorator. In this case, the message can always be constructed as the decorator contains all the needed data. We generate a new key pair for this message so that the receiver can send a response (it needs to be encrypted with our public/verification key). fun AgentMessage.toOutboundMessage(agent: Agent, serviceDecorator: ServiceDecorator): Single<OutboundMessage> |